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Tag: EA

Game Localization: Why Nuance Is Key in Discussing Automation

6 months ago

July 17, 2020

Game Localization: Why Nuance Is Key in Discussing Automation

6 months ago
Features ·

by Marion Marking

On July 17, 2020

Game localization experts at SlatorCon Remote 2020 talk about skepticism toward machine translation and which other language technologies can be deployed in localization workflows. Continue reading

Slator 2019 Game Localization Report

2 years ago

February 22, 2019

Slator 2019 Game Localization Report

2 years ago
Data and Research ·

by Slator

On February 22, 2019

Figures, insights, case studies, and in-depth analysis of the large and growing game localization space from both sell-side and buy-side. Continue reading

SlatorCon 2018—Your Definitive Guide And Key Takeaways

2 years ago

December 31, 2018

SlatorCon 2018—Your Definitive Guide And Key Takeaways

2 years ago
Features ·

by Esther Bond

On December 31, 2018

SlatorCon tour took in four global cities across three continents in 2018 and featured a grand total of 35 speakers representing the full breadth of the language industry from startups, language... Continue reading

Why Electronic Arts Localizes Using Freelance Translators ‘Wherever Possible‘

3 years ago

June 7, 2018

Why Electronic Arts Localizes Using Freelance Translators ‘Wherever Possible‘

3 years ago
Features ·

by Gino Diño

On June 7, 2018

EA Senior Localization Director Michaela Bartelt-Krantz discussed the game giant’s supply chain, partnership strategies, and her vision of the future of game localization at the recent SlatorCon... Continue reading

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  1. Memsource MT Post-Editing Pricing Models Webinar

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