Game Localization: Why Nuance Is Key in Discussing Automation
Game localization experts at SlatorCon Remote 2020 talk about skepticism toward machine translation and which other language technologies can be deployed in localization workflows.
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Game localization experts at SlatorCon Remote 2020 talk about skepticism toward machine translation and which other language technologies can be deployed in localization workflows.
Figures, insights, case studies, and in-depth analysis of the large and growing game localization space from both sell-side and buy-side.
SlatorCon tour took in four global cities across three continents in 2018 and featured a grand total of 35 speakers representing the full breadth of the language industry from startups, language technology and language service providers to the buy side, finance and academia.
EA Senior Localization Director Michaela Bartelt-Krantz discussed the game giant’s supply chain, partnership strategies, and her vision of the future of game localization at the recent SlatorCon London 2018.
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