Slator 2019 Game Localization Report
Figures, insights, case studies, and in-depth analysis of the large and growing game localization space from both sell-side and buy-side.
Figures, insights, case studies, and in-depth analysis of the large and growing game localization space from both sell-side and buy-side.
SlatorCon tour took in four global cities across three continents in 2018 and featured a grand total of 35 speakers representing the full breadth of the language industry from startups, language technology and language service providers to the buy side, finance and academia.
Executives from Wordbee, GoPro, and Tencent discussed a number of key issues at SlatorCon San Francisco 2018 during the Technology Panel, and one takeaway was the limitations of neural machine translation.
Hot take on SlatorCon San Francisco 2018. A rundown of main themes and speakers from Slator’s one-day flagship event for the language industry including photo gallery.